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The Wooden Man Game Collection, formerly known as "Italian Brainrot", is known as "AI Classic of Mountains and Seas" in Chinese Mainland. This phenomenon began in 2025, when generative artificial intelligence was used to create hybrid organisms or anthropomorphic objects, such as clothing Nike The fusion of shark, crocodile, and bomber in shoes. Characters are often given pseudo Italian names (such as Tralalero Tralala、Bombardino Crocodilo), And combined with synthesized Italian accent narration, forming a illogical narrative style.

Visual and Communication Features

The visual presentation is mainly based on bizarre splicing, covering animals and daily objects (such as monkeys and bananas fused together) Chimpanzini Bananini)、 Mixed images of food or weapons. In March 2025, TikTok User@ noxaasht Promote character dissemination, such as the anthropomorphic baseball bat bell character "Tung Tung Tung Sahur" (holding a baseball bat) derived from the Indonesian fasting month culture. Other representative roles include "Ballerina Cappuccina", a ballet dancer with a mug shaped head, and "Cappuccino Assassin", a paper cup shaped ninja. These contents rely on surrealism and the uncanny valley effect TikTok reach Instagram Forming a viral spread.

Cultural influence

Brain rot "has been selected as the word of the year 2024 by the Oxford Dictionary, describing the psychological erosion caused by trivial content. Wooden Man Game Collection becomes Z The carrier of generational ironic humor, the user deconstructs its absurdity with a self deprecating attitude. Starting from 2025, some brands will imitate this style to produce marketing content and generate high volatility memes. Indonesian Production Company Dee Company Announced the development of a movie inspired by 'Tung Tung Sahur', showcasing its cross-border influence.

Core positioning

The Woodman Game Collection is a collection of artificial intelligence memes that deconstruct cultural symbols and biological logic to reflect the disorder of content production in the digital age. Its role system continues to expand, becoming a typical example of postmodern digital culture.